A Letter

Dear World of Warcraft,

It’s been over a month since I had to cancel my subscription to you. However, in the past few days, I’ve come to an interesting revelation. Do you want to know what it is?

I can’t do it.

I tried. I genuinely tried. And it worked for a little while, but the longer I tried, the more I realized it wasn’t the same. Of course, then Blizzard put out the 5.4 trailer, and it hit me just how much I really missed the game.

It isn’t that I didn’t have other games to play. The problem, though, is that they aren’t you. They don’t capture my attention quite the same way. You are the one I love, totally and completely, and despite the amount of free-to-play games out there on the market, they don’t really compare to you.

So I’m coming back, Azeroth. Are you ready for me?

Love,
Me

P.S.: Let’s try getting this blog back the way it should be, shall we?

Sad Realizations

It’s a sad thing, seeing your server die.

I’m not saying it’s an official death sentence for my home server of almost four years now, of course, but I have the feeling it’s coming close. I took a hiatus for about a month in an attempt to try to straighten things out for myself and explore a few other games. When I came back, I was saddened to discover that the usual chat channels, once full of life and happy conversation, were dead. In fact, most of the time, it seemed like I was the only person in them. To say it broke my heart was an understatement. I love Thorium Brotherhood. It’s where I met a wonderful group of people, people I’m proud to call my friends to this day. Unfortunately, it seems as though most of my friends have moved on to other games. The majority of my friends list haven’t logged on in months, and while I still love my characters, I’m slowly realizing that I don’t think Thorium Brotherhood might ever be server that I knew again.

As a result, I’m server shopping once again. I haven’t done this in years, and it’s a little scary. As a roleplayer, I’m really only looking at RP server, maybe even RP-PvP. I know the “standards”, of course. Moon Guard and Wyrmrest Accord are certainly viable options, and the servers I see lots of people recommending, but at the same time, I’m a little worried about this. For one thing, I left Moon Guard to escape some particularly bizarre drama after I left my old guild. For another, Wyrmrest is where a couple of the dramamongers went to. If I went to WrA, would I run into them again? Would they even remember me? Also, I’m in Eastern Standard Time. Would going to a Pacific-based server throw me off too much? WrA does have a few points in it’s favor, however, as a few of my friends have gone there.

If not either of them, though, where do I go? What do I do? Do I just abandon the thought of RP entirely? The thought of that kills me, to be perfectly honest.

So, fellow Warcraft players, help me out. Any recommendations?

Tales From the Front

Hello, everybody! Long time, no see! It’s been about a month since my last post. I hope everybody’s doing well and hasn’t given up on my little corner of the internet.

Since I last posted, things have taken a much different turn than I expected. Race changes went on sale (GASP!), and Adaret, whose story has been done for quite some time, got changed into a blood elf as opposed to a pandaren like I had originally planned. The short version of the story is that Thyanel, my old main, lives again, though as a priest and not a paladin as she was originally. I missed her so much, and I’ve slowly been getting back into the swing of playing her.

On the roleplaying front, chaos has occurred amongst the Harbingers of War (my beloved RP guild). ICly, we’ve been stationed in Hillsbrad Foothills, supposedly helping the Forsaken as punishment for something that happened long before any of my characters joined up. None of us have been particularly happy about it (the majority of the unit consists of trolls; what did we honestly expect here?). However, finally, we were supposed to move to Hammerfall out in the Arathi Highlands last night so we could help slaughter the Alliance out there. While the trek went without incident, we were greeted at the little Horde outpost by a trio who promptly arrested our guild leader. While it was planned OOCly (I can only assume), I completely didn’t see it coming at all, and felt just as outraged as Jinaki, my druid, did. Currently, we’re trying to figure out what’s going on, and one of our officers has temporarily been appointed guild leader, so we’ll see what happens there. Needless to say, however, I’m excited. RP again!

The trek, however, made me realize that I never actually obtained the raptor Jinaki rides ICly in the course of me rerolling her multiple times. Thyanel has, once again, been running the Argent Tournament dailies to fund it, since mounts are account-wide now and she’s been exalted with the Crusade for ages.

Speaking of account-wide mounts, however, patch 5.0.4 dropped when I wasn’t looking! It’s taken me awhile to figure out what talents work best for my playstyle, and while I still haven’t quite solidified them, I’ve found a workable set for shadow priest PvP. Thyanel has been participating in a lot of that lately, mostly to fund obtaining a Swift Warstrider and a set of armor for transmogrification purposes.

Also, the Glyph of Shadow Ravens is best glyph ever.

I think I’ve waited my whole life for this glyph to exist.

Guild Wars 2 also came out, but I’ll be touching on that in a separate post entirely. Today, this is all about World of Warcraft.

How about you, my dear readers? What have all of you been up to lately? Any game… anything at all! I want to hear all about it!

Getting Back in the Groove

So quite a few of you, dear readers, follow me on Twitter. As such, most of you have been subjected to my ongoing tweets about messing around with Alliance-side RP. See, the majority of the people I know on my home server of Thorium Brotherhood have been taking a bit of a break due to various reasons. While I hope that things pick up come Mists of Pandaria next month, I did miss RPing with people, and with my druid almost at 85 and my other characters on standby until Mists drops, I figured it couldn’t hurt to try something new. After all, none of my Alliance characters have ever lasted very long. When I mentioned this on Twitter, Bricu of WTT: [RP] naturally suggested Feathermoon. I do follow a good number of Feathermoon people on twitter, and they all seemed ridiculously awesome. I figured that if I was going to try this anywhere, it should be on a server that I knew had awesome people. I was even told there was RP happening Tuesday night!

I had a bit of personal drama regarding what character I was going to roll (the race remained consistent, but the class changed several times), and, unfortunately, twitter got the brunt of it. (I do apologize for that, guys.) Ultimately, I went back to a dwarf priest, one I spent all of Tuesday leveling like mad so she could at least look decent for when she made her appearance. Finally, six p.m. server time rolled around, and I made my way to the Pig and Whistle in Old Town of Stormwind. I was all excited on the way there, and a little bit nervous, but it wasn’t until I got to the door of the inn that I realized something.

I was completely and utterly terrified.

I could see Tarquin and Threnn and even Aelflaed (whose blog, Too Many Annas, I also follow) already inside, and these are people I’ve spent at least two years reading about through various blog posts. And then I saw Bricu himself walk in, and I panicked. I couldn’t even get my little dwarf through the door! Yeah, suffice to say that I was incredibly starstruck already.

Eventually, I decided I just had to get in there, similar to ripping off a bandaid, so I just ran inside and hid upstairs for a few minutes before sneaking downstairs and hiding at the table under one of the staircases. Bricu, however, saw me, and he was nice enough to provide me with a way into the conversation. Everyone was wonderful, and even though I may have botched the dwarf accent horribly, I really did have a lot of fun. I didn’t say much, no, and I spent a good chunk of the time thinking it would probably be easier if the character was a hunter or some other class (and I did have to admit that a priest drinking seemed a little odd to me), but I still had a great time. So much fun, in fact, that I’ll probably be back next week, if the Feathermoon crew will have me.

Panda-monium

Just when I was ready to abandon all hope of ever laying my eyes upon the beta of Mists of Pandaria (as I couldn’t afford the year-long pass when it was offered to us), Raptr gave away beta keys a few days ago! Imagine my excitement when I realized that I not only qualified for a key according to their setup, but I was able to actually snatch one up almost immediately after it was offered and get into the awesomeness that was the beta. It felt like it took forever to download, but soon, I was there!

Clearly, the thing that was the most important to me was checking out the Pandaren starting zone, so it made sense for me to start there first. After waffling over class choices for several hours, I chose to create a little pandaren priest. Shadow priests are my thing, after all, and with Adaret’s story officially at a close, I’ve been giving some serious thought towards race-changing her into something else. Why not a pandaren? However, I had to make sure I liked them. They were cute and their women were appropriately curvy (which I did like), but could I stand to play one for an extended length of time? I figured this would be a very good test of that.

There were a few things I noticed immediately once my beta!priest was rolled and I was peering around at everything and everyone. First off, everyone and their mother, it seemed, was determined to play a pandaren monk (not that I blame them, as both will be new for all come MoP release day), and I couldn’t help but feel a little out of place as a little pandaren priest with her tiny little staff and adorable Chinese-inspired robes. Secondly, the zone itself is incredibly detailed and gorgeous, as are the models. At one point, I paused so I could zoom in on my panda’s face, and I could clearly see the detail they put into the fur. It looks gorgeous.

The adorable little pandaren priest I wound up rolling my first day in the beta. Lookit that cute little face!

Of course, as we all know, all pandaren begin life factionless. You get the option to join the Alliance or the Horde around level 12. However, before you can join your faction of choice, you must train! Your first ten or so levels are spent improving your skills and doing various important tasks around your home before you learn that things are not all happy and wonderful on the back of the giant turtle that you and the rest of the pandaren live on. Once you get to this point, the events that unfold afterwards shape the choices you make to select your faction. No spoilers, for those who are avoiding them, but let’s just say bits of the plot made me sad.

What I can tell you, however, is this: the entire leveling process, at least where you begin as a pandaren, is pretty streamlined. Strangely, however, there was a complete lack of class trainers. I discovered that as I leveled, new abilities appeared on my actionbars, completely eliminating the need to stop whatever I was doing to run back to town to try to find a trainer. I’ll be honest; I found that kind of nice.

The abilities I had to start off with up until level 10, were Shadow Word: Pain, Smite, Power Word: Shield, and Flash Heal. Upon hitting level ten and choosing the Shadow specialization, Smite immediately transformed into Mind Flay. Smite was locked to me from that point on. There are some abilities you get no matter what your specialization is, though. For example, I could still heal myself decently as Flash Heal didn’t go away. However, I don’t think I could manage to heal an entire group that way.

Being the shadow priest lover that I am, there was still more left to do once I was done with the pandaren starting zone. I had to see how things were at the former level cap of 85! Fortunately, beta lets you play with an 85 template, and I created a new pandaren shadow priest that way and was promptly overwhelmed by the sheer amount of people in the middle of Orgrimmar. (I come from a tiny server; I’m not used to seeing that many people.) The beta wound up giving you a lot of THINGS when you logged in, namely gems, enchanting materials, and even gear. I had two sets of gear on me, one with spirit and one without. I promptly switched to the set without the spirit as we no longer had anything that converted spirit to hit, rendering spirit pretty much useless for a shadow priest. Also, 5000 gold were waiting for me in my bags. Not a bad place to start off!

I didn’t get very far, as it took me a bit to get used to how certain abilities were triggered and what they did now, but even the short amount of time I spent as an 85 in the beta was some of the most fun I’ve had as a shadow priest in a long time. It was fun trying to figure out how things worked again. I’m still not sure which of the redesigned talents are the most beneficial to me, but, for now, it’s still a ridiculous amount of fun and I can honestly say that I’m looking forward to the release of Mists of Pandaria now. I want to be a bouncy panda priest.

Leveling and Legacies

I used to think that the only people who powered through content in MMOs were the truly obsessed, the addicted, or only existed on sitcoms where geek culture takes some sort of prominence. I’m definitely not one of those people. I am, however, the kind of person who typically likes to savor their content. I’d rather take my time and see what there is to see. As a roleplayer who doesn’t normally raid, there really isn’t much for me to do in terms of “endgame content”, anyhow. What’s the point in rushing, anyway? The majority of the people who do rush to level cap often tend to sit in general chat wherever they are and complain about the lack of endgame content. I certainly never wanted to be one of those people, and I was perfectly happy taking my time killing things and slowly progressing through the content.

Then Bioware had to go and screw all that up by unleashing patch 1.2 in Star Wars: The Old Republic last Thursday.

I’d be lying if I said I wasn’t excited for the patch. I was. What was there to hate about racial unlocks, family trees, and a whole slew of other new things that came along with it? (Not to mention the stealth inclusion of the rakghoul plague spreading to Tatooine, but I digress.) The new patch meant that something I’ve wanted since the game began was almost within my reach: a twi’lek bounty hunter. I really don’t know what it is about the race that I love, but I love everything about them, and when the game had first begun and we had limited information as to what twi’leks could be, I was a little disappointed that they couldn’t be bounty hunters. This disappointment grew exponentially upon game launch when it turned out there were twi’lek bounty hunter trainers. I was very sad. With the new patch, however, as soon as I got a twi’lek to level 50, I could finally have my wish. It really didn’t take long for this to set in for me.

Out of the two twi’lek characters I had, the closest to level cap by the time the patch rolled around was Bel’neven, my Sith Sorcerer, who was level 40 at the time. Keeping this in mind, there was really only one thing to do: go on a leveling binge. I had the day off, after all! So, after going out to stock up a bit on necessary supplies, I went a little crazy. That first day, I was fortunate enough to get Bel’neven to level 45 and get her off of Belsavis. I’ve been working on her ever since, and then, late last night, I finally achieved the dream:

After a brief conversation with Khem Val, Bel'neven finally hits level 50.

Needless to say, I was excited and had to flail about it over twitter. (I even got an early congratulations from the official SWTOR twitter account! I’m still floored about that.) Was it worth it? I can honestly say that, yes, I feel like it was. By the time I hit Corellia, the Sith Inquisitor storyline was really picking up, and I was excited to see where it would go. I won’t go into the specifics here, if only because that’s another post unto itself. I will say, though, that if there’s one thing Bioware really knows how to do, it’s create a good story and keep you invested in it. You may switch to other alts, but you still remember most of what’s going on. You’re still invested in the arc, your character, and your character’s companions. So, yeah, definitely worth it. Now I can finally explore the bits of the galaxy that were previously unknown to me, and PvP my little heart out with other people at my level.

Plus, you know, there’s that wonderful added bonus of finally being able to start my twi’lek alt army, starting with the twi’lek bounty hunter I’ve yearned for. Be afraid, citizens of Lord Adraas. Be very afraid. ;)

There’s No Place Like Home…

In all of the virtual worlds I’ve played in, one thing seems to remain constant. We, as players, want a piece of that virtual world for our own. If you think about it, it makes sense. After all, our characters live within this world. They have to come from somewhere or have somewhere to go when they aren’t out adventuring. However, World of Warcraft seems to be the only MMO I play that doesn’t have some sort of “player housing”. One could argue that The Old Republic doesn’t have one, either, but that’s only if they don’t count the starship every class receives at around level 16 or so. Yes, every player of the same class gets the same ship. There’s no upkeep costs, really, save for fuel costs to get to various planets, but the ship still feels like ours. World of Warcraft, however, has nothing like this. Players (particularly the roleplaying crowd) will tend to take over various unoccupied homes or buildings and unofficially claim them for their own while others might say their character lives out of a room they rent in one of the various inns. There’s no true player housing, per se, despite the various cries for it from the roleplaying player base.

Personally, I don’t know that we’d ever see it in World of Warcraft, despite the leaps Blizzard’s made in their phasing technology. While they could use something similar to the system that Lord of the Rings Online has (and I know there are some who argue that they should), if you take a closer look at LotRO’s system, implementing something that mimics LotRO’s really isn’t practical in WoW. Now, I’ll be one of the first to admit that I love how LotRO’s housing system is set up. However, the scale of it is a bit huge and I’m not certain that Blizzard could implement the same exact model that Turbine used for LotRO, unless they were to make the style of the homes faction-specific and not racial-specific.

Confused? Well, I’ll explain.

LotRO is, of course, under a slightly different model than WoW. We don’t have factions, per se, save for “good” and “evil”. So, on that wonderful day when Turbine chose to give LotRO players player housing, they only had one “faction” to work with (if you can even call it that, really) and only four races to play with. As a result, there are four distinct homesteads you can move into, each based on one of the four playable races of Middle Earth (Men, Dwarves, Elves, and Hobbits). Within each homestead are instanced neighborhoods with a set number of homes in each, including a number of homes for your kinship (or guild) to occupy, providing you meet the requirements and have the gold for it. The best part, though, is that there’s never a shortage of homes. As each neighborhood fills up, new ones are automatically generated by the system. If a home you really want to move into is occupied, hang around by the housing broker. A new neighborhood might appear the next time you log in, and, if you’re quick, you can claim the house you really want.

Honestly, the hardest part is trying to determine where you want to live. You do have choices, and those are wonderful, but it’s the choices themselves that make the whole process much more complicated than it really has to be. Are you a human who loves elven architecture enough to live there or do you just want a tiny little farmhouse out in Bree-land? Will your hobbit stay in the Shire or branch out to live in the land of the dwarves? Or maybe you and your friends all want to live in the same homestead and are just trying to see which you all like best. Even if you aren’t committed to any one homestead, I do recommend visiting each and seeing what appeals to you. The best part is that other players will usually allow random visitors into their home (I do), and you can go in to see what they’ve done with it. Not only will you get decorating ideas for when it comes time to buy your own, but it gives you an idea of what you can do with the space. Homes in the elven homesteads, for example, tend to have notoriously high ceilings and it may be difficult to figure out how best to arrange things on the wall. Taking a look at how other players decorated their elven-style homes gave me ideas for mine should I ever decide to pack up and move into one.

As for me, well, I’m a hobbit at heart. Whether I had a character of another race or not, I’d probably still get a little hobbit house. I can’t afford a deluxe house, sadly. I’m still saving up. I long for the day when I have three rooms and I can turn one of them into a proper library (Anthyllis, my hobbit minstrel, loves her stories and maps, you see). For now, though, I suspect I’ll have to content myself with a standard home. If you’re on the Landroval server, feel free to come and visit the Greyburrow home in the Shire Homesteads. She resides in the Marebourn neighborhood at 2 Wending Way. If she’s at home, she’ll make you some tea. If she’s not, feel free to look through her books. The main room’s a bit covered by them. Just please put them back where you found them.

The main room in Anthyllis' home. Go ahead and curl up by the fire with a good book!

So was this post an excuse to go on about something I love in LotRO? Probably. To be fair, I would like to see actual player housing in World of Warcraft. Unfortunately, however, I can’t see Blizzard implementing it on the above scale. The main problem, of course, being that WoW is split into factions and they have multiple races in each. To implement something like this would probably be incredibly time-consuming, not to mention the headache of trying to figure out where to put the homesteads and how much that would cost for upkeep and whatnot. I can see some players complaining about gold sinks if they do that, too.

To make things simpler on the dev team, I could see Blizzard making player homes faction-specific as opposed to racially specific. The problem with that, though, is that the two iconic races for each faction (in this case, it really seems to be humans and orcs) have very distinct looks, which not everybody would be that into. Someone who plays a blood elf, for example, might not be all right with their character moving into an incredibly primitive-looking house. And then there’s the whole matter of interior decorating. Would they come pre-furnished or would Blizzard implement something like LotRO and let the homeowner decorate it? If it’s the latter, how crazy should Blizzard go trying to come up with unique furniture ideas?

Eventually, I’m sure it could be done, but I’m not sure Blizzard could do it at this very moment. Look at how long it took them to give us something remotely close to the cosmetic system some of us have been wanting….

Melee and Me

Ages and ages ago, when your beloved author first began gaming, I was very clueless about role types when it came to games. Certainly, I knew that you had your warriors and your casters and people who could heal you, but I knew them by class name, not types. It wasn’t until years later, when I picked up World of Warcraft, joined my very first guild, and began raiding that I learned that class types even really existed. Before then, my only real experience in group combat had been in the form of Dungeons and Dragons, where I preferred to be a sorcerer, standing in the back and quietly shooting at things. This idea of class roles was completely foreign to me.

It didn’t take me very long to fall in love with the paladin class, though. I could hit hard, take damage, and heal myself if I needed to. Because I was so in love with the idea of the armored warrior with a sword and shield, I thought to myself that I’d be a tank (this was after I learned what class roles were, mind). How hard could it really be? So I dove in and it was awesome. Well, for a little while. Unfortunately, I realized being a tank was incredibly intimidating and definitely not for me. Besides which, my guild at the time needed healers, and paladins could spec into a tree that let them heal. It seemed like a good plan, so I switched to a holy spec and never looked back. Eventually, a server switch happened and, when it did, I tried all sorts of other classes. The next class I ever did any sort of raiding with was a rogue (Jinaki before I went and rerolled the poor girl multiple times). However, I soon learned this was also a bad plan. Because the computers I played on were less than optimal, any time I got close enough to a mob where multiple spell effects went off at any given time, lag happened. Sadly, I also couldn’t turn them off because, if I did, I’d be heavily SOL and die more often than any DPS class really should. The lag was so bad that I couldn’t do anything, and that effectively put an end to my melee career.

Since then, I went back to my roots, and stuck with my caster/ranged DPS classes. I love them. I did heal occasionally, but to be honest, no other healing class holds my love like paladin healing does. And yet, when SWTOR came out, I jumped at the chance to be a commando, solely because I could heal. The fact that I can heal at all has saved my butt more than once, I can tell you that. However, the trooper was one of those classes I honestly didn’t think I’d play come launch of the game, and, keeping that in mind and also taking into account that our guild Imperial-side needed healers, I decided I was going to try an Imperial Operative.

Yeah. It wasn’t happening.

You would think it would, because it had pretty much everything I loved about my commando when I first got her. I could heal if things got too bad. I could still attack things, still hide behind cover if I needed to. The problem was that the majority of my abilities required me to be in melee range. This meant I was mostly running up to things and shooting them in the face. You might say I should have stuck it out longer, but after twelve levels of running around and falling in love with cover and then suddenly not really having it as an option and gimping myself unless I refused to use it was just not for me. I couldn’t do it. It makes me sad, because I’ve seen some pretty badass Operatives. I know they can be bamfs. They’re just… not for me.

As a result, I started to think about why that was, and I thought back to Jinaki. I didn’t hate her as a character; I love her to bits. I (sort of) knew what I was doing. I mean, I didn’t top DPS charts or anything, but I like to think I wasn’t being carried. Taking the lag out of the equation (and, in fact, it’s a moot point since I got my new computer), why was I out of love with melee? And then I realized what it was.

I found it boring. I liked being able to pick things off from a distance or sending something else in to take care of it for me while I sat back and slowly picked things off at my own pace. It’s a game for me. How best to survive the encounter? What combination of abilities can I use to pick things off at my own pace? What can I do to ensure I live and they don’t? How much of their health can I take away before they get anywhere near me?

Healing is a bit like that for me, as well, where I can stand back, look at my healing spells, and say, “All right. What can I cast when to make sure my tank/DPS/whatever lives so the enemy can die?” Melee combat, however… where’s the challenge in it? Melee, you rush in head first, and, most of the time, you’re lucky to be alive by the time the thing you’re fighting dies. To me, that isn’t fun. That’s suicide. I can see where other people would find it fun, but, for me, not so much. So, if you want to rush right in, you go right ahead, my dear. I’ll just be back here, shooting at things or keeping you alive.

On Being a Server Hobo

I think, as much as I am an altoholic, I’m also a server hobo. There are days when I sit and honestly wonder whether or not I’ll ever happen upon a server I like and want to make a permanent home. It’s funny, because I only seem to really have this problem in World of Warcraft. In LotRO, Landroval has been my home for years. Admittedly, yes, I started on a different server than I play on now. However, I’ve never actually moved off of it. My relationship with the game might be heavily on again, off again, but I’ve contemplated moving servers all of once. I played for a little bit on another one after that, but I immediately came back to Landroval. With SWTOR, it’s a bit too early to tell, as the game has only really been out for about a month. However, with World of Warcraft… oh my.

Believe it or not, I wasn’t always a roleplayer in WoW. No, I got my start in WoW on a normal, everyday PvE server with one of my college roommates who was showing me the ropes. From there, I discovered RP servers, and, well, the rest was history. I hung out for a little while on Argent Dawn, then somehow wound up on The Venture Co server for a bit to play with a friend (where I learned RP-PvP was not as bad as I had thought), stopped briefly on Thorium Brotherhood, and then went to Moon Guard. Before Moon Guard, I didn’t really have friends or know anything about a stable RP community. Before then, the concept was kind of foreign to me, as the RPers everywhere else were well-established and, being a noob to the community, I was too nervous to even approach them. But one thing led to another on Moon Guard, and I wound up with a guild and had a good old time on the server. But when the guild started to fragment a year or two later, I realized staying was only contributing to my mental distress, so… off I went to Thorium Brotherhood.

Thorium Brotherhood’s been my “home” for almost three years now. Three years. I honestly can’t believe it’s been that long. Now, I love (most) of the people. The friends I’ve made there have been absolutely wonderful. One would think that, after three years of being on a server, I’d be ready to call it home, right?

Apparently not.

To be honest, I have yet to really get a “home” feeling from any of the servers I’ve been on lately. They’re all wonderful, mind. They’re all great places to go back to, but none of them have felt like “home”. I say differently to other people, but the truth of the matter is that I haven’t actually found a server like that yet. What would it take for me to call one as such in World of Warcraft? I don’t know. I haven’t found it yet. I feel like just as I’m about to start setting down some sort of roots, something happens to completely dig all of those out and then I’m right back to square one. I start setting down a nice rapport with a guild or a group of people, and then suddenly all of that’s gone and then I honestly don’t know what to do. And at that point, when you don’t really have any ties left any more, you pack up and move on again to another server. Sometimes you take your things with you. Other times, you can’t afford to. But you move on, just looking for somewhere you can call home.

I’m jealous of all the people who have stayed on a server for longer than I have. You all have something I’d love to have, but can never seem to find.