There’s No Place Like Home…

In all of the virtual worlds I’ve played in, one thing seems to remain constant. We, as players, want a piece of that virtual world for our own. If you think about it, it makes sense. After all, our characters live within this world. They have to come from somewhere or have somewhere to go when they aren’t out adventuring. However, World of Warcraft seems to be the only MMO I play that doesn’t have some sort of “player housing”. One could argue that The Old Republic doesn’t have one, either, but that’s only if they don’t count the starship every class receives at around level 16 or so. Yes, every player of the same class gets the same ship. There’s no upkeep costs, really, save for fuel costs to get to various planets, but the ship still feels like ours. World of Warcraft, however, has nothing like this. Players (particularly the roleplaying crowd) will tend to take over various unoccupied homes or buildings and unofficially claim them for their own while others might say their character lives out of a room they rent in one of the various inns. There’s no true player housing, per se, despite the various cries for it from the roleplaying player base.

Personally, I don’t know that we’d ever see it in World of Warcraft, despite the leaps Blizzard’s made in their phasing technology. While they could use something similar to the system that Lord of the Rings Online has (and I know there are some who argue that they should), if you take a closer look at LotRO’s system, implementing something that mimics LotRO’s really isn’t practical in WoW. Now, I’ll be one of the first to admit that I love how LotRO’s housing system is set up. However, the scale of it is a bit huge and I’m not certain that Blizzard could implement the same exact model that Turbine used for LotRO, unless they were to make the style of the homes faction-specific and not racial-specific.

Confused? Well, I’ll explain.

LotRO is, of course, under a slightly different model than WoW. We don’t have factions, per se, save for “good” and “evil”. So, on that wonderful day when Turbine chose to give LotRO players player housing, they only had one “faction” to work with (if you can even call it that, really) and only four races to play with. As a result, there are four distinct homesteads you can move into, each based on one of the four playable races of Middle Earth (Men, Dwarves, Elves, and Hobbits). Within each homestead are instanced neighborhoods with a set number of homes in each, including a number of homes for your kinship (or guild) to occupy, providing you meet the requirements and have the gold for it. The best part, though, is that there’s never a shortage of homes. As each neighborhood fills up, new ones are automatically generated by the system. If a home you really want to move into is occupied, hang around by the housing broker. A new neighborhood might appear the next time you log in, and, if you’re quick, you can claim the house you really want.

Honestly, the hardest part is trying to determine where you want to live. You do have choices, and those are wonderful, but it’s the choices themselves that make the whole process much more complicated than it really has to be. Are you a human who loves elven architecture enough to live there or do you just want a tiny little farmhouse out in Bree-land? Will your hobbit stay in the Shire or branch out to live in the land of the dwarves? Or maybe you and your friends all want to live in the same homestead and are just trying to see which you all like best. Even if you aren’t committed to any one homestead, I do recommend visiting each and seeing what appeals to you. The best part is that other players will usually allow random visitors into their home (I do), and you can go in to see what they’ve done with it. Not only will you get decorating ideas for when it comes time to buy your own, but it gives you an idea of what you can do with the space. Homes in the elven homesteads, for example, tend to have notoriously high ceilings and it may be difficult to figure out how best to arrange things on the wall. Taking a look at how other players decorated their elven-style homes gave me ideas for mine should I ever decide to pack up and move into one.

As for me, well, I’m a hobbit at heart. Whether I had a character of another race or not, I’d probably still get a little hobbit house. I can’t afford a deluxe house, sadly. I’m still saving up. I long for the day when I have three rooms and I can turn one of them into a proper library (Anthyllis, my hobbit minstrel, loves her stories and maps, you see). For now, though, I suspect I’ll have to content myself with a standard home. If you’re on the Landroval server, feel free to come and visit the Greyburrow home in the Shire Homesteads. She resides in the Marebourn neighborhood at 2 Wending Way. If she’s at home, she’ll make you some tea. If she’s not, feel free to look through her books. The main room’s a bit covered by them. Just please put them back where you found them.

The main room in Anthyllis' home. Go ahead and curl up by the fire with a good book!

So was this post an excuse to go on about something I love in LotRO? Probably. To be fair, I would like to see actual player housing in World of Warcraft. Unfortunately, however, I can’t see Blizzard implementing it on the above scale. The main problem, of course, being that WoW is split into factions and they have multiple races in each. To implement something like this would probably be incredibly time-consuming, not to mention the headache of trying to figure out where to put the homesteads and how much that would cost for upkeep and whatnot. I can see some players complaining about gold sinks if they do that, too.

To make things simpler on the dev team, I could see Blizzard making player homes faction-specific as opposed to racially specific. The problem with that, though, is that the two iconic races for each faction (in this case, it really seems to be humans and orcs) have very distinct looks, which not everybody would be that into. Someone who plays a blood elf, for example, might not be all right with their character moving into an incredibly primitive-looking house. And then there’s the whole matter of interior decorating. Would they come pre-furnished or would Blizzard implement something like LotRO and let the homeowner decorate it? If it’s the latter, how crazy should Blizzard go trying to come up with unique furniture ideas?

Eventually, I’m sure it could be done, but I’m not sure Blizzard could do it at this very moment. Look at how long it took them to give us something remotely close to the cosmetic system some of us have been wanting….

The Year in Review

Well, we’ve had some ups and downs this year, haven’t we? I’ve been quiet for God only knows how long (and, really, I do apologize for that; in the new year, I hope to be blogging so much that you’ll all get sick of me after awhile), I’ve actually obtained a new computer (yay!), but, in the process, lost my graphics programs (boo). However, today marks the close of 2011, and it seems only fitting to do a year in review post, doesn’t it? After all, tomorrow begins the new year.

So, shamelessly borrowing this from Miss Anexxia, today I give you Thyanel’s MMO year in review!

What were you most excited about in the past year?
Too many things to count. Chief amongst them, however, was probably SWTOR. I’ve been waiting impatiently for this game for what honestly seemed like forever, so to finally have the release date and joining the entire fandom in the countdown for it was nothing short of entertaining for me.

Troll druids, and goblin/worgen ladies were also very high up there on the list, and to actually see these things become a reality in World of Warcraft was probably the most fun I’ve had in that game. I was beyond excited to try out the worgen starting area and the redesigned questing zones, and I was most certainly not disappointed.

What was the best thing you bought?
I can’t think of anything major in World of Warcraft, but I can think of numerous things otherwise. Oddly, they’re both mount-related, though. Last night, I finally had enough credits to my name to spring for Vordane’s first speeder and training. I don’t know how I’m going to manage come 40 for the new one, but I suspect I’ll cross that bridge when I come to it.

In Lord of the Rings online, after driving myself insane trying to get the correct amount of tokens given to us during the various seasonal festivals and failing the race once or twice, I finally was able to obtain a Yule Festival Glittering Pony for Anthyllis, my hobbit minstrel. I love this pony so much that I have no intention of riding anything else ever again, and I’m currently in the process of re-dying most of her wardrobe so she can match it.

What would you like to have in 2012 that you lacked in 2011?
Characters at the various level caps would be nice. I have yet to get a character anywhere near level cap in LotRO, despite it being out for ages, and I’m eager to get Anthyllis further out into the world and on to Isengard.

Also, once I get back to it and am no longer feeling burnt out, more roleplay for Adaret would be fantastic. The girl has been stuck in the closet for far too long.

What was your biggest achievement of the year?
Probably having enough money to get Vordane her speeder in SWTOR. I honestly thought I wouldn’t be able to do it. Also having enough gold in LotRO to even think about getting a nice little hobbit hole for Anthyllis.

What was your biggest failure?
Not listening to myself, I think. I wasn’t willing to admit to myself that I was feeling a bit burnt out on World of Warcraft at the beginning of December. I love the game still, but I needed a break. It wasn’t until SWTOR came out and I started playing it that I realized the burnout was there, I just hadn’t wanted to admit it.

What do you wish you’d done less of?
WoW: logging in pretty much daily and ignoring the burnout
LotRO: Hiding from the RPing folks on Landroval. They aren’t scary, I just need to tell myself that.
SWTOR: Queues. Oh, god, waiting in queues is terrible. :( Also getting stuck in Taris and stuck watching an elevator slowly moving up and down wasn’t very fun.

What did you do in your MMOs in 2011 that you’d never done before?
Apart from, at the very end, being able to run them in ridiculously high quality thanks to a new computer, probably explore like a fiend. There’s so much to see and do in all of my games, so much so that I never really got a chance to sit and just explore every inch of every world/zone that was there.

What’s your favorite new place that you’ve visited?
WoW: Mount Hyjal. I love that zone. That and Uldum. Two of my favorite zones because of everything ever in both of them.
LotRO: N/A; anywhere I’m able to get to, I’ve actually been before. It’s still pretty cool seeing Weathertop, though.
SWTOR: Probably Dromund Kaas. You get to see Coruscant, albiet a future version of Coruscant, in pretty much every single Star Wars thing ever. Dromund Kaas, nothing. So it’s pretty cool to see the home of the Empire.

What’s your favorite blog or podcast?
I don’t want to pick and choose and offend anybody, but all the bloggers I’ve met and all the blogs I read for any of my MMOs are amazing. We’re all a great bunch of people.

Before this year, though, I hadn’t really touched podcasting before. I’m now a big fan of A Casual Stroll to Mordor, though, on the LotRO front.

Tell us a valuable lesson you learned in 2011.
Have several.

- Admitting burnout isn’t a bad thing.
- Slicing is an awesome way to bring in the money.
- Every community is going to find something to bitch about; take it in stride.
- Not everything wants to be your friend. In fact, most of them will eat you.
- If all else fails, remember that shooting things in the face is a wonderful way to relieve stress at the end of the day.

Why Can’t We Be Friends?

Lately, I’ve gotten back into playing Lord of the Rings Online, and, not all that surprising, I’ve noticed a distinct difference between the WoW and LotRO communities. On the WoW forums, you’re bound to find multiple posts detailing why exactly things are going to hell in a handbasket or complaining about the latest changes. The LotRO forums, however, are different. I’ve seen some posts complaining about different things, but on the LotRO forums, I don’t feel like I’m going to get judged for voicing my opinion, which, I have to say, is kind of nice.

However, there’s something that I’ve noticed in LotRO (both the forums and in-game) that has made me a bit uncomfortable. Now, I’d like to point out that the following behavior is in no way restricted to Lord of the Rings Online. However, this is where I first really noticed it and then began to see similar behavior elsewhere. And, quite frankly, it was a bit disturbing to me.

One night while in game, a new player had mentioned they had come to LotRO from “another game run by Blizzard”. Now, the fact that they would avoid mentioning the name of the game was a bit strange to me, but I didn’t question it. The only other MMO I had ever seen anyone mention up until that point had been Everquest, and that had been on the forums themselves. I could only assume that this person’s WoW experience had been so mind-blowingly horrible that they wanted to avoid mentioning the name of the game at all costs. (Not that I could understand how horrible their experience had been, mind; I’m still quite taken with WoW.) However, the conversation took a rather horrifying turn for me when the chat channels turned into nothing but a stream of how much WoW sucked (mixed with various other expletives that I won’t repeat, mostly because I can’t remember them). I had to log off. I couldn’t take it.

I had thought it was a one-time thing, but then I saw something similar the next night. And then it seemed like I kept seeing it everywhere I went! Rift came out and some people were going on about how superior it was to WoW! WoW players would go on about how it was superior to every other MMO under the sun! Some LotRO players will go on and on about how it’s superior to WoW! It’s like a never-ending cycle of attempting to bask in their own superiority and failing miserably.

The whole thing made me start to think, though. If you strip away the setting-specific things of every single MMORPG out there, you’re left with one main thing: they’re all MMOs. The setting doesn’t matter. The races and classes don’t really matter. They’re virtually the same thing. I may get skewered for saying so, but you know what? Its true. The core mechanics of every single MMO out there are pretty much the same thing. You quest for things, you turn in the quest to get rewards. You heal, you tank, you work together to take down some big bad enemy. You gain levels and new skills and abilities. You get some of the best-looking armor out there.

You guys see where I’m going with this?

At the end of the day, we’re all playing an MMO. Sometimes, we’re even playing for similar reasons. We may want to immerse ourselves in a fantasy world of some sort. We might just want to hang out with friends who play the same game. But the point is, we’re all playing something similar. So why all the hate? Why must there be this mentality of “our sandbox is better than your sandbox”? Why can’t we all just get along?

Maybe I’m some sort of hippie in that regard, but I honestly cannot see why the various MMO communities can’t just coexist peacefully, and, quite frankly, it upsets me. So, guys, please, can we put aside our hate and just share in our love of playing MMOs? At the end of the day, we’re not just Rifters or WoW players. We’re gamers. Why can’t we embrace that?